Sunday, August 31, 2014

Taw 1.3 PFS 5-20: The Sealed Gate (levels 7-11)

I had a full table with senior players. All of which I had really high level characters that were able to do stuff I could only Dream of. But with the help of Vu I was able to get everyone through the scenario. Since I had only a few hours of sleep from Thursday night, Friday night, and Saturday night. The help was crucial. I learned a lot about GM'ing higher level games, etc.


Taw 1.2 PF Mod: We Be Goblins (for kids 7-12 and their parents) (levels 1-2)

Had 4 kids and 2 fathers at my table. The kids really enjoyed it and a father new to PFS because really interested in it. Which I hope doesn't detract his Son from enjoying it. Always seemed like things my dad was into I stopped enjoying around that age. But all the boys thanked me afterwards for GM'ing it. And they had enjoyed it because I listened to all the cool interesting ways they wanted to complete the mission.


Taw 1.1 - 6-02: The Silver Mount Collection (levels 3-7)

I jumped into this one with a GM that I know. I played a pre-gen Samari and had a lot of fun. Others did a great job of healing me while I played the meat shield!





Saturday, August 30, 2014

Voren PFS 6-00: Legacy of the Stonelords (Season 6 special) (levels 1-11)

This was interesting. We had numerous groups playing, with a moderator that actually had a video screen displaying progress of the tables. I was playing my Magos Voren and John Francis was GM'ing. It was like Gandalf with Frodo. But I was helping as much as Frodo did...

Our team was tired. But I was doing double damage to the robots in the scenario.




PFS 5-19: The Horn of Aroden (levels 1-5)

Played this one before. Made the mistake of scheduling myself for a scenario I had already played before. Which I didn't get any credit for. It was fun, even though I was exhausted.

PFS 5-12: Destiny of the Sands—Part 1: A Bitter Bargain (levels 1-5) Pacificon 2014

been there, done that. Stupid mistake.

Friday, August 29, 2014

Tusk 5.1 PFS 5-99: The Paths We Choose (levels 3-7)

Second game into the Friday evening!

here is were I died from doppleganger

Air vortex

Rich guy comes to bank in disguise as old lady

inspecting the rich man's house and not finding anything

Narakitul 6.2 PFS 0-05: Mists of Mwangi (levels 1-5)

First game I'm playing at Pacificon!

My druid and his ape companion

The PFS room with 7 active tables

Final battle with large Ape we had to fight

Monday, August 25, 2014

Voren 1.3 - 03-SP: Blood Under Absalom (levels 1-11)

The Ruby Phoenix Tournament is nigh, and organizations and individuals throughout the Inner Sea are scrambling to secure a spot in the legendary Tian fighting competition, among them the Pathfinder Society. In an underground qualifier event overseen by an enigmatic old monk and his oni spokesman, the Pathfinders must overcome the opposition to ensure the Society can send representatives to distant Goka to compete in the Ruby Phoenix Tournament itself. Battles will rage and blood will flow under the streets of Absalom, and only the greatest combatants will emerge victorious.
Written by Tim Hitchcock

I am GM'ing Tier 5-6, potentially 8-9. The we skipped Act 5 since we only have 4 hours to game.


Mr. Hung gives a go with the group

Quadira Assassins attack at night
And here come the Elementals!

Save the Ronin Situation

The Sewers Fight

The Arena Fight

The Devil's Dregs Mob fight

Monday, August 18, 2014

Voren 1.2 - PFS 5-19: The Horn of Aroden (levels 1-5)

For months Taldor faction leader Lady Gloriana Morilla has mustered a small army to aid the Mendevian Crusade; however, without a powerful, unifying icon to rally around, progress is slow. When her agents learned of a dormant relic that might be awakened, she petitioned the Pathfinder Society for its aid in recovering this so-called Horn of Aroden, knowing that the Society would benefit from her army’s hastened arrival. The PCs travel to Brevoy, a fragmented land of dueling, cold, and conquest to secure this horn, though in doing so they join an ongoing plot of politics and intrigue.
Content in “The Horn of Aroden” also contributes directly to the ongoing storyline of the Taldor faction.
Written by Nicholas Herold

One of the first fights

Monday, August 11, 2014

Narakitul - lvl 6.1 - PS#Mod: Thornkeep: Dark Menagerie (levels 5-7)

In life, the wizard who ruled this realm kept many trophies, mementos, and even captured pets from his journeys, both to entertain his dark sensibilities and to cow his business associates and coerced allies. Now, kept alive all these years via stasis-inducing magic that's recently failed, the unfettered beasts of his magical menagerie run amok.
Written by Ed Greenwood
This was a lot of fun where
One of the rooms that had a cute owl that our gunslinger one-shot!

Here we are initially teleported into the dungeon with a floating head
we almost died with water tunnels!

Saturday, August 2, 2014

Narakitul lvl 5.1 - PFS AP#43 Carrion Crown: The Haunting of Harrowstone

Chapter 1: "Haunting of Harrowstone"
by Michael Kortes
When Harrowstone Prison burned to the ground, prisoners, guards, and a host of vicious madmen met a terrifying end. In the years since, the nearby town of Ravengro has shunned the fire-scarred ruins, telling tales of unquiet spirits that wander abandoned cellblocks. But when a mysterious evil disturbs Harrowstone’s tenuous spiritual balance, a ghostly prison riot commences that threatens to consume the nearby village in madness and flames. Can the adventurers discover the secrets of Harrowstone and quell a rebellion of the dead? Or will they be the spirit-prison’s next inmates?
Written by Michael Kortes
This was a lot of fun. We spent 3 days clearing out an old prison that required a little bit of intel to ensure we killed each of the 5 main ghosts, as well as recover the badge.
Initial gathering were we helped a crowd not hurt themselves. I killed a floating head with my crossbow!

Our first entering the prison!

Scary spider mini's!

Cat fight!