Monday, November 24, 2014

Vadid 1.2 - PFS 3–23: The Goblinblood Dead

Pathfinder RPG, Pathfinder Society, character levels 1-5
Written by Jerall Toi
More than a decade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the county's interior to smuggle valuable relics. But when a series of attacks on the Varisian caravans carrying the illicit cargo puts the route in jeopardy, it falls to the PCs to investigate and rid the region of the threat to the Society's operations.

Here I have the caravan the party is guarding and the wizard just cast a web spell on the undead Bugbears

Monday, November 17, 2014

Voren 2.3 - PFS 0-17: Perils of the Pirate Pact

PFS 0-17: Perils of the Pirate Pact


Pathfinder RPG, Pathfinder Society, character levels 1-7
Written by Matthieu Dayon
When the Black Marquis lost all of the men he could trust on a failed treasure hunt, he did the only thing he could: turned to the Pathfinder Society for help. Offering an ancient lost text in return for assistance, the Black Marquis of Deadbridge sends you deep into the spider-haunted Echo Wood of the River Kingdoms to track down his missing pirates and recover an ancient treasure for the Society. You'll face brigands, pirates, spiders and more—but will you survive the perils of the Pirate Pact?
Final battle, where we find out there is nothing to find here in the spider cave...

ship to ship combat, our casters took them out

Monday, November 10, 2014

Tusk 6.3 - PFS 3-02: Sewer Dragons of Absalom

Pathfinder RPG, Pathfinder Society, character levels 3-7
Written by Dennis Baker
Absalom is Golarion’s busiest and most populous city, but one of its largest populations goes largely unnoticed. You must venture into the sewers beneath the City at the Center of the World to stop the meddling dragons within from disrupting a vital Pathfinder Society operation.
Someone let me use an bright orange mini for my ape!

We fell into a pit of garbage and some monsters showed up!

Long view

Monday, November 3, 2014

Vaddid Peabottoms 1.1 - We Be Goblins

I GM'ed We Be Goblins for the second time with a group of folks who hadn't signed up for other games. I had signed up for a full table and didn't want to play in an adventure with a large party. So it was fun to GM it again. I think everyone had fun, even though I gave everyone 2 Prestige Points when they should've only received 1 prestige point.
Here I painted a friend of mine's crow, and I have a couple of the Goblins I used in the We Be Goblins adventure