Monday, May 29, 2017

JD ? 04-01 Rise of the Goblin Guild

This was ok... We spent a good amount of time in the beginning with the Goblin Chase scene, then had to hurry through the combats in the sewers. Didn't like the fact we had to rush, but at level 4, the combats are just as long as higher level combats.

Here the party is in the alchemist area of the sewers of Magnimar!

Saturday, May 27, 2017

PF Mod: Murder's Mark

Ran this Module on Sunday. The party raced through the content so they could get into another game in the afternoon. It was fun to run. The party got into the whole crime scene investigation. The party was able to defeat one of the main bad guys quickly, which helped them resolve the final part quickly as well.

Then at the end they helped defeat the main bad boss in her alchemist shop before going to the entire underground area.


Friday, May 26, 2017

JD 4 08-05 Ungrounded but Unbroken

This I ran at KublaCon Friday night. I had some junior players and it was fun. Acted like a drill Sergeant!


The maps printed out for other GM's to use

Tao 17 08-15 Hrethnar's Throne (GM'ed)

Ran this adventure on Friday with some old friends of mine. I had played this adventure a couple of months ago. So I thought I could run it just fine.

The first combat situation is a doozy for the higher tier. Galvos have a mean punch!