Monday, October 5, 2015

Sallahtar 1.2 - 04-07 Severing Ties - Endgame

The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar. After proving their value to the Aspis Consortium by carrying out a number of tasks throughout the City of Cyphers, the Pathfinders can learn the location of one of the consortium's local allies and ensure that the support the Aspis Consortium is counting on from their friends won't come.

Written by Ron Lundeen


#4–07: Severing Ties
Primary: The PCs perform at least one significant act of sabotage and leave evidence that the Aspis Consortium was behind the sabotage.
Secondary: The PCs perform three or more significant acts of sabotage.


Here the party was able to perform 3 acts of sabotage in the Cult of Lissala Safe House. Half the party was turned to stone at the beginning of the safe house! But they made it to the end.

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