Monday, June 29, 2015

Merik 2.2 PFS 1-55: The Infernal Vault - Core

Pathfinder RPG, Pathfinder Society, character levels 1-7

Written by Thurston Hillman
A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.

Final Boss - A Crazy Token!

Wednesday, June 24, 2015

Pathfinder Module Review - Plunder and Peril versus Daughters of Fury

At a couple of gaming conventions I ran Pathfinder Module: Plunder and Peril Chapters 1, 2, and 3.

Right now I'm GM'ing Pathfinder Module: Daughters of Fury, which still hasn't become a Pathfinder Society sanctioned game. Gaming colleagues are thinking it will eventually become sanctioned, but I have doubts due to a couple of paths the players can take in Chapter 2 of Daughters of Fury.

Pros of Daughters of Fury

  • Throughout chapters 1 and 2, the players need to gain rep with Vegazi. The main NPC that joins the group through various encounters.
  • Players are having to think about the mysteries taking place, and as they complete quests the main plot line slowly unfolds.


Pros of Plunder and Peril

  • Same as Daughters of Fury, the party needs to gain rep with the NPCs on the Ship
  • The last main battle of chapters 2 and 3 are really difficult, giving the party a sense of accomplishment if they survive and complete the scenarios.


Cons


Monday, June 22, 2015

Merik 2.1 - 06-18: From Under Ice

Pathfinder RPG, Pathfinder Society, character levels 1-5, Grand Lodge and Scarab Sages
Written by Andrew Hoskins
Rumors of an ancient settlement and its priceless treasure locked beneath Irrisen’s perpetual ice have reached the Society’s ears. The Pathfinders set out to the Land of the Linnorm Kings with a precious cargo of trade goods to buy their way into the witch-ruled nation, but even approaching Irrisen is fraught with danger. Can the PCs navigate the frozen wastes and recover the relics within, or will the icy climate claim their lives?
Content in “From Under Ice” contributes directly to the Year of the Sky Key metaplot as well as the ongoing storyline of the Grand Lodge and Scarab Sages factions.
Our boat is being picked up by guards!

We have melted the ice, but then a talking beast has attacked us from behind!

Monday, June 15, 2015

Merik 1.3 - PFS 1-45: Delirium's Tangle

Pathfinder RPG, Pathfinder Society, character levels 1-5
Written by Crystal Frasier
The Pathfinder Society owes Grandmaster Torch a favor and he's calling it in. It seems he misplaced Nuar Spiritskin, the famous minotaur prince of Absalom, and Torch needs you to find the prince before the city discovers that the minotaur is missing. He sends you deep beneath Absalom into a maddening maze of malign shapes, hideous creatures, and secrets that haven't seen the light of day for more than a thousand years.
Mold and Murlocks!

One of the rooms we were teleported into, and then ran out of!

Monday, June 8, 2015

Taw 6.2 - PFS 1-37: The Beggar's Pearl

Pathfinder RPG, Pathfinder Society, character levels 1-7
Written by James F. Mackenzie
When a thief arrives at the Pathfinder Lodge in Almas bearing stolen artifacts and writings pointing the way to a lost dwarven gallery, you are sent into the rugged Aspodell Mountains to find the famed dwarven explorer last known to be searching for the gallery as well as the gallery itself. Once there you find a tangled web of darklands creatures in the thrall of a charismatic cult leader with ties to the darkest shadows of the First Realm.
Final Battle!

Mold! Here I got a chance to make a bloody dead goat out of putty, as well as show off my green scorpion companion

Dead Ant, now run!

Fun one. Would play again!

Tuesday, June 2, 2015

Earl Bingham RP Summary

At the beginning of 2014 I started getting back into role playing with Parthfinder Society in the bay area. For the past year I have GM'ing PFS adventures in local hobby stores and using roll20.net online application.

In college joined a group of friends that we would play Ravenloft, Vampire: The Masquerade, and Chill role playing games.
In High School played Advanced DnD briefly with friends that I had. It was a small group.

The local public library in Salinas, named Steinbeck Library had a room in which kids could spend their Sunday's role playing. We would sit around a large table and play all day. Drinking ice tea with lots of sugar. Since soda was something you'd have to pay for.

In grade school in the 70's had a local hobby store that displayed the initial Dungeons & Dragons Role Playing Guide from Gary Gygax. The illustrations and polyhedral dice I thought were amazing. I purchased the books and started making up dungeons and adventures with my friends.